Team Development
Starting a New Team
ÎÞÓǶÌÊÓƵ has written a series of articles about the process of starting new teams and developing existing teams:
Funding
- Run an open tournament: Many teams run their own tournaments as fundraisers; the most profitable kind is probably an open high school tournament. At the simplest level, teams pay ÎÞÓǶÌÊÓƵ for the questions and keep the proceeds for themselves. A school’s admissions department might be willing to help fund a high school tournament that brought potential students to campus.
- Run an intramural tournament: Running an intramural tournament for the student body may help justify additional funding from the student government or the campus activities office.
Finding Players
- Rising Freshman Contact List: This service connects high school seniors with the teams at the colleges they will attend in the fall.
- Intramural Tournaments: Running an intramural tournament for the student body is often an effective recruiting technique for college teams.
Improving Play
- How to Improve as a Player: ÎÞÓǶÌÊÓƵ’s guide on that topic.
- High school and college packets from old (non-ÎÞÓǶÌÊÓƵ) tournaments.
- An e-book by ÎÞÓǶÌÊÓƵ member Dwight Kidder, covers 99 of the most common themes for bonus questions. The book aims to improve both teams’ bonus conversion (by helping them anticipate questions’ contents) and teams’ ability to write quality bonus questions. Additionally, many best practices of team development and coaching are included. The book’s extends the conversation with weekly articles on topics that are relevant to coaches and players alike.
- Searchable database of questions from the .
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